
Mechanicum: Skitarii Battle-Pilgrym Marshal
When the Fabricator General has lost something really important, they send out a Skitarii Battle-Pilgrym Marshal and their horde of Skitarii Battle-Pilgryms to secure it. We can't guarantee they can find that part you clipped off and dropped on the floor, though.
They can be armed with a range of esoteric weapons - a voltlock handgun or archaeotech pistol, and an auctorit sceptre, phase claw, or corposant stave. They also have a choice of three heads, meaning your Marshals will look different should you choose to lead your Skitarii Conclave with more than one.
When the Fabricator General has lost something really important, they send out a Skitarii Battle-Pilgrym Marshal and their horde of Skitarii Battle-Pilgryms to secure it. We can't guarantee they can find that part you clipped off and dropped on the floor, though.
They can be armed with a range of esoteric weapons - a voltlock handgun or archaeotech pistol, and an auctorit sceptre, phase claw, or corposant stave. They also have a choice of three heads, meaning your Marshals will look different should you choose to lead your Skitarii Conclave with more than one.
Description
When the Fabricator General has lost something really important, they send out a Skitarii Battle-Pilgrym Marshal and their horde of Skitarii Battle-Pilgryms to secure it. We can't guarantee they can find that part you clipped off and dropped on the floor, though.
They can be armed with a range of esoteric weapons - a voltlock handgun or archaeotech pistol, and an auctorit sceptre, phase claw, or corposant stave. They also have a choice of three heads, meaning your Marshals will look different should you choose to lead your Skitarii Conclave with more than one.












